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Calques 3D C++



CVector3D Class Reference

Inheritance diagram for CVector3D:

Inheritance graph
Collaboration diagram for CVector3D:

Collaboration graph

List of all members.


Detailed Description

CVector3D.

Public Member Functions

virtual UINT GetNameID () const
 Get the resource ID of the string containing the default name of the object.
virtual UINT GetHelpID () const
 Get the resource ID of the string containing the designation of the object.
virtual UINT GetDefID () const
 Get the resource ID of the string containing the definition of the object.
virtual DWORD isA () const
 Get the identifier representing the type of the object.
virtual CObject3DCopyObject ()
 Create a clone of this object.
virtual BOOL IsEqual (CObject3D &other)
 Verify if this object is analytically identical to another one.
virtual BOOL IsInActiveArea (CPoint pt)
 Verify if the cursor lies within the active region of this object.
virtual CRgn * InvalideRect ()
 Create a GDI region covering this object.
virtual void Serialize (CArchive &ar)
 Store and load the object into and from an archive.
virtual int SetDepth ()
 Update the depth of this object in the dependence graph.
virtual CString GetObjectDef ()
 Get the definition of the object.
virtual void CalculVisuel (CVisualParam *)
 Recompute the graphical representation of the object (in the universe or tracing view).
virtual UINT CalculConceptuel ()
 Recompute the analytical representation of the object.
virtual void Draw (CDC *, CVisualParam *vp, BOOL bSm=0)
 Method CObject3D::Draw.

Member Function Documentation

virtual UINT GetNameID (  )  const [inline, virtual]

Get the resource ID of the string containing the default name of the object.

Reimplemented from CSegment3D.

virtual UINT GetHelpID (  )  const [inline, virtual]

Get the resource ID of the string containing the designation of the object.

Reimplemented from CSegment3D.

virtual UINT GetDefID (  )  const [inline, virtual]

Get the resource ID of the string containing the definition of the object.

Reimplemented from CSegment3D.

virtual DWORD isA (  )  const [inline, virtual]

Get the identifier representing the type of the object.

See TObject3DClass and others identifiers

Reimplemented from CSegment3D.

CObject3D * CopyObject (  )  [virtual]

Create a clone of this object.

Returns:
A pointer to the clone of this object.

Reimplemented from CSegment3D.

BOOL IsEqual ( CObject3D other  )  [virtual]

Verify if this object is analytically identical to another one.

Parameters:
other A reference to the object to compare with this one.
Returns:
TRUE if both object are analytically the same, FALSE otherwise

Reimplemented from CDroite3D.

BOOL IsInActiveArea ( CPoint  pt  )  [virtual]

Verify if the cursor lies within the active region of this object.

Parameters:
pt The location - in view's coordinates - of the cursor.
Returns:
TRUE if the cursor is hovering the object, FALSE otherwise.

Reimplemented from CDroite3D.

CRgn * InvalideRect (  )  [virtual]

Create a GDI region covering this object.

Returns:
A new instance of an encompassing region.

Reimplemented from CSegment3D.

void Serialize ( CArchive &  ar  )  [virtual]

Store and load the object into and from an archive.

Parameters:
ar A CArchive object to serialize to or from.

Reimplemented from CDroite3D.

int SetDepth (  )  [virtual]

Update the depth of this object in the dependence graph.

Basically, the depth of an object is either 0 if it has no parents or the maximum of its parents' depth +1.

Returns:
The current depth of this object

Reimplemented from CDroite3D.

CString GetObjectDef (  )  [virtual]

Get the definition of the object.

The definition of an object is a string containing a complete description of the object, including references to the objects to which it depends for its construction. Names of the objects and its parents are automatically updated. For example, a segment will be defined by "S is a segment line going through A and B". This definition is mainly used to populate the History view (see CViewHisto) and the status bar when an object is designated (see CViewUniv::OnUpdateObjTooltip).

Reimplemented from CDroite3D.

void CalculVisuel ( CVisualParam pVisParam  )  [virtual]

Recompute the graphical representation of the object (in the universe or tracing view).

Parameters:
pVisParam The visual parameters associated with the view.

Reimplemented from CDroite3D.

UINT CalculConceptuel (  )  [virtual]

Recompute the analytical representation of the object.

Returns:
0 if the computation is correct, an error code otherwise.
See also:
Description of all Error Codes

Reimplemented from CDroite3D.

void Draw ( CDC *  pDC,
CVisualParam vp,
BOOL  bSm = 0 
) [virtual]

Method CObject3D::Draw.

Parameters:
pDC A pointer to the device-context associated with the drawing view
vp A pointer to the visual parameters of the view
bSm TRUE if the object is displayed in a reduced form, FALSE otherwise

Reimplemented from CDroite3D.